The Awakening is a complex set of mechanisms that involve new currencies, mining an Arcane Crystal with your guild, crystal upgrades, in-guild real-time leaderboards, extra rewards depending on your contribibution/activity, awakening heroes (getting XP/levels/stars) and testing a new feature, in-game mailing system for the rewards. For this reason we decided to halt the world boss and add another mechanism first. Firestone: An Idle Clicker RPG is an idle battler that places the desire for nonstop action in your hands: Have your heroes auto-battle fully AFK and enjoy the fantasy combat visuals, or go. Of course we also need to make guilds more interesting before adding a "competition" mechanism. Our plan is to keep working on this game for quite a long time, that's why we have scheduled really large scale updates to come to this game. We are really working hard on this game to keep everyone happy and make this a great multiplayer game. It's been a few weeks since the last update so we want to give you an update.Īs we were working the world boss we found out that we need to improve the guild first before releasing it, because we need more server side rewards. Hello everyone, I need to tell you the background story behind the art redesign before you start judging us hard.
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